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August 19, 2011 8:06 PM
Posted By Peter Bentley
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I've been asked to be a consultant on the IT Future of Medicine EU
Flagship project proposal team. This is an exciting vision of the future of medicine, where
computers will be used to model all aspects of patients to provide doctors with personalised
predictions of likely illnesses for their patients. The flagship, if funded, will be something of the scale
of the Apollo Space Programme - integrating data and models with the latest high performance
computing, cloud computing and mobile computing technologies. My experience in modelling, for
example as described in the book On Growth, Form and Computers (and in the work with
many of my PhD students) and medical computing - for example, through the iStethoscope
Pro app should hopefully be of some benefit!
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July 18, 2008 3:30 PM
Posted By Peter Bentley
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I recently came across the video of the talk I gave for Ars Eectronica in 2003. Not much to see - just
me on stage with a microphone and a few slides, but the (slightly fuzzy) audio is now online. My
audience was a bunch of computational artists who as usual I managed to insult (always a good trick
to make 'em listen). One tried to be a bit rude at the end with her question, but you'll note the
admirable patience I showed :) I talk about code, and how programming computers and biological
systems relate to each other. Those who know where my research went in the following 5 years will
find many of the concepts I describe familiar. You can listen to the 40 minute talk, including
questions, here: http://www.cs.ucl.ac.uk/staff/p.bentle
y/arstalk.mp3
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June 16, 2008 9:40 PM
Posted By Peter Bentley
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On July 9, 2007 I played "Dimbleby" to a debate in the Great Hall of the Natural History
Museum.
We'd invited Richard Dawkins, Steve Jones and Lewis Wolpert. (Richard did the foreword for
my
first book, Steve suggested I use his literary agent when I was writing Digital
Biology-
which I did, and Lewis collaborated with one of my PhD students). It was great fun, with our
voices echoing out and reaching the ears of 600 people in the audience. The topic was
evolution
of compexity, and we covered a good range of topics. The occasion formed the keynote
event for
the Genetic and Evolutionary Computation Conference that I helped run at UCL at the same
time.
You can still download the audio or video of the whole event from here: http://www.cs.ucl.ac.uk/st
aff/p.
bentley/evodebate.html
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June 16, 2008 5:46 PM
Posted By Peter Bentley
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Here's the second half of the same interview.
- Regarding robots; are genetic algorithms the best approach
to make
it move? That is, do they yield the best performance, and aren't they
limited by lack of processing power or a long time needed to evolve a
movement behaviour?
GAs are a great idea if you want to incorporate ideas of embodiment. In
other words, if you want your robot to be able to affect its
environment in as many ways as possible, and if you want the
environment to affect the robot (resulting in improved body and brain)
as much as possible. This is how natural organisms are - they shape
their world, and their world shapes them. Evolution enables us to test
robots in the real world and has a wonderful ability to exploit
everything possible to improve those robots. The downside is of course
that we can't really evolve robots. We don't have robots that can have
children (or that can build themselves), so if we want to use GAs right
now, we have to use a combination of computer simulation and physical
testing, which can be slow.
- As a sort of subquestion to the one above, do you think
evolutionary algorithms are the way to go to make robots robust for
hardware failure?
I think evolution is half of the solution. The other half is
development (or embroygenesis). If we evolve a growth process, which
generates our desired hardware, then that hardware "knows" what it
wants to be. So if it gets damaged, the growth process automatically
replaces the damaged elements. This is an important trick that we've
only just begun to explore, but we're all very excited about the
possibilities.
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June 16, 2008 5:44 PM
Posted By Peter Bentley
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Here's an interview by email with a journalist, in 2005.
- On a very general level speaking, why biomimetics? Can
nature do a
better job than humans engineers, or can nature do something that
human engineers can't? Or is there some other reason?
The answer to both questions is yes and no. Engineers are much better
than nature for certain applications, and they can do things nature
can't do (like design rockets to take us into space). But nature is
packed full of trillions of intricate designs, from the molecular
structure of a virus, to the eye of an eagle, to the elegant symbiosis
of a rain-forest. There's a lot of designs to learn from, and also the
processes that produce those designs can teach us a great deal. Nature
already has nanotechnology in the form of DNA, proteins and cells.
Nature has technology that adapts to new situations and environments,
self-replicates, builds itself, repairs itself and designs itself.
Nature also has some of the most complex designs in the universe - like
the human brain or immune system. These are all features that we would
love our technology to have, but we can't do any of them. Yet.
- Do you think biomimetics if often the best approach? Or is it
only
applicable to certain specific areas?
I think you must require some of those capabilities I list above. If
you don't want adaptability, self-repair, or a massively complex design
that works, then you may find that an engineer is better able to create
a cheap and quick solution.
- What do you think the prevalence of biomimetics in the
future will
be, especially regarding biomimetic machines?
I think the two areas that are most important are: (1) applications
where complexity needs to be managed better, and (2) applications where
coping with the unexpected is important.
An example of the first area is ubiquitous computing - in a few years
we will have computers in *everything* and they'll all be talking to
each other. If we don't learn how to do this, then when you walk into a
new building you may find your glasses crash, your phone malfunctions
and the elevators stop working for you - all the computers shouting at
each other will cause chaos around you. Adding security to such systems
will also be very important. An example of the second area is any
safety-critical system, from air-traffic control to car engine
management. Obviously we'd prefer these systems to adapt and cope with
unexpected situations such as damage or unforeseen environmental
conditions.
A classic example of both areas combined is autonomous robotics - if
you send a robot to Mars, you ideally want a complex system capable of
coping in new environments.
Once these kinds of systems are perfected, we might one day see
consumer electronics with similar capabilities - televisions that
repair themselves. But that won't be for a while (especially since
people make money from repairing or replacing TVs).
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June 16, 2008 5:01 PM
Posted By Peter Bentley
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In 2003 I was invited to give a keynote talk at Ars Electronica. The theme that year was
"Code:The
Language of our Time" and I discovered to my surprise that the talk was printed up and
published
with me listed as an author:
http://www.amazon.com/Ars-Electronica-2003-Code-Language/dp/3775713565
I forget how coherent I was in the talk, but while I was there I was interviewed for
Austrian
radio. Listening again some five years later I'm pleased to say I still agree with myself,
although
I'm slightly dismayed that all the research I describe in the EDBC, CES and OGFC books has
not
progessed us much further in this area. You can listen for yourself by clicking
here.
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June 16, 2008 4:11 PM
Posted By Peter Bentley
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At the end of 2004 Robyn Williams of ABC National Radio came to my lab to talk about our
research for a radio-based science magazine show. I described (and demonstrated) one of
our
little bug robots walking around and explained how its brain had been evolved rather than
designed by a person. (The specific research behind this process is described in the first
chapter
of On Growth, Form and Computers for those with an interest in all the techie
details.)
Later I was given the link to the transcript of the interview:
http://www.abc.net.au/rn/science/ss/stories/s1292193.htm
It's one of those occasions when I wished they'd done a little light editing on my words
- it's
amazing how ungrammatical and repetitive we can be in normal speech, and how clumsy it
looks
when written down verbatim. Hopefully my words sounded better on the actual radio show.
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