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February 11, 2012 3:27 PM
Posted By Peter Bentley
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Last year two friends were invited to give TEDx talks. One was Tony Ruto, who worked as an RA
and PhD student in the same office as me several years ago at UCL, and who is now employed by
my old PhD student Siavash Mahdavi in his company. Tony asked for a few tips on what to say and
what kinds of slides to show, so I gave him a little bit of advice, which he seemed to appreciate,
saying: Thank once again for your guidance on creating and delivering a well received talk.
Tony's talk is now available online here:
http://www.youtube.com/watch?v=FORT9vkzABw
The other was Gusz Eiben, who works on evolutionary computation - my home field of
research (although I investigate a few other bio-inspired methods these days). Gusz asked for
details of my tables that I evolved using a genetic algorithm - he mentions me and one of my
tables at about 10:30 in the video, which is available here:
http://www.youtube.com/watch?v=WJX_wAKhg8A
The nice side effect of helping out is that there is now some discussion of me doing a TEDx
talk later this year. Watch this space!

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May 6, 2009 5:12 PM
Posted By Peter Bentley
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I was asked two or three months ago to write an article about Darwin, evolution and computers for
the schools science magazine Catalyst. Took a while to come out, but I've just been sent a
copy. The style is deliberately aimed at our cynical teenage audience, hopefully some of them will
find the ideas of interest; you can read it by clicking here.

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January 24, 2009 7:21 PM
Posted By Peter Bentley
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In this week's New Scientist they're doing a special issue on evolution to celebrate Darwin's 200th
birthday. They have a silly headline on the front cover, but inside they have a pull-out poster
showing evolutionary art and other research. The editor called me a few weeks ago about this and I
suggested William Latham's art, so this features heavily on the poster. They also mention some of
my old work evolving formula one racing car setups. You can download a pdf version of the poster
by
clicking here. (It's about 1Mb
in size.)
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January 18, 2009 6:32 PM
Posted By Peter Bentley
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I'm still receiving lots of mail after the BBC Radio 4 programme I made. Some are a little unusual,
like the typed letter heavy on corrective fluid from a 70 year old woman who believed she had
thought of the replacement to Darwin's theory of evolution in 1973, but somehow nobody quite
recognised it... However the message below was slightly less controversial:
Dear Peter Bentley,
Unfortunately I missed your letter to Charles Darwin last week on Radio 4 and it's not available on
iPlayer!
I would love to listen to it, but in the meantime thought you may be interested to know about the
'ceramics' that I'm currently designing.
As part of my recent MPhil at the Royal College of Art I worked with a French company who have
developed some very interesting processes and materials for use with ZCorp Rapid prototyping.
I designed and made a piece called the Wedgwoodn't Tureen (see http://wedgwoodnt.blogspot.com for info) and
am now working on a group of pieces with Charles Darwin as the theme.
They will be Rapid Manufactured once I've completed adding
the texture to the pieces. I intend to pierce them with a section of AGTC genetic code.
An alternative construction method will be to use an algorithm that will build within the
constraints of the 'envelope' of the piece.
I am working on this project with Established and Sons and will be showing the completed work
at their gallery in Duke Street St. James.
I am about to place an order on Amazon for Evolutionary Design by Computers and look forward
to further engaging with the subject.
Nice to hear from you. Go to my book blog and you'll be able to listen to the radio programme
(they sent me a copy).
Your work looks great - there's certainly potential for evolving forms such as this by computer.
Good luck with it!
Many thanks for the swift response Peter. I'll go straight to
your book blog instead of my usual bedtime reading!
Looking forward to receiving your book & CD. I'll let you know of how it affects my work.
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July 18, 2008 3:30 PM
Posted By Peter Bentley
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I recently came across the video of the talk I gave for Ars Eectronica in 2003. Not much to see - just
me on stage with a microphone and a few slides, but the (slightly fuzzy) audio is now online. My
audience was a bunch of computational artists who as usual I managed to insult (always a good trick
to make 'em listen). One tried to be a bit rude at the end with her question, but you'll note the
admirable patience I showed :) I talk about code, and how programming computers and biological
systems relate to each other. Those who know where my research went in the following 5 years will
find many of the concepts I describe familiar. You can listen to the 40 minute talk, including
questions, here: http://www.cs.ucl.ac.uk/staff/p.bentle
y/arstalk.mp3
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June 24, 2008 6:08 PM
Posted By Peter Bentley
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I'm a collaborating Prof in KAIST, Korea so I go over there now and again. At the beginning of this
month I was in Jeju, Korea giving a talk for some high school children. The organisers just sent me
some photos. Although in this picture I look like I'm teaching karate, I was talking about evolutionary
computation and showing some of the videos from my first book Evolutionary Design by
Computers (and also gave them a Korean version of Digital Biology). The school
specialised in science education, and you could tell. Not only did the kids cope with a talk in English,
but they asked detailed technical questions on genetic algorithms. I've had less intelligent questions
from fellow scientists in academic conferences! I'm afraid they put British school children to shame...
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June 16, 2008 9:40 PM
Posted By Peter Bentley
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On July 9, 2007 I played "Dimbleby" to a debate in the Great Hall of the Natural History
Museum.
We'd invited Richard Dawkins, Steve Jones and Lewis Wolpert. (Richard did the foreword for
my
first book, Steve suggested I use his literary agent when I was writing Digital
Biology-
which I did, and Lewis collaborated with one of my PhD students). It was great fun, with our
voices echoing out and reaching the ears of 600 people in the audience. The topic was
evolution
of compexity, and we covered a good range of topics. The occasion formed the keynote
event for
the Genetic and Evolutionary Computation Conference that I helped run at UCL at the same
time.
You can still download the audio or video of the whole event from here: http://www.cs.ucl.ac.uk/st
aff/p.
bentley/evodebate.html
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June 16, 2008 5:46 PM
Posted By Peter Bentley
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Here's the second half of the same interview.
- Regarding robots; are genetic algorithms the best approach
to make
it move? That is, do they yield the best performance, and aren't they
limited by lack of processing power or a long time needed to evolve a
movement behaviour?
GAs are a great idea if you want to incorporate ideas of embodiment. In
other words, if you want your robot to be able to affect its
environment in as many ways as possible, and if you want the
environment to affect the robot (resulting in improved body and brain)
as much as possible. This is how natural organisms are - they shape
their world, and their world shapes them. Evolution enables us to test
robots in the real world and has a wonderful ability to exploit
everything possible to improve those robots. The downside is of course
that we can't really evolve robots. We don't have robots that can have
children (or that can build themselves), so if we want to use GAs right
now, we have to use a combination of computer simulation and physical
testing, which can be slow.
- As a sort of subquestion to the one above, do you think
evolutionary algorithms are the way to go to make robots robust for
hardware failure?
I think evolution is half of the solution. The other half is
development (or embroygenesis). If we evolve a growth process, which
generates our desired hardware, then that hardware "knows" what it
wants to be. So if it gets damaged, the growth process automatically
replaces the damaged elements. This is an important trick that we've
only just begun to explore, but we're all very excited about the
possibilities.
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June 16, 2008 5:44 PM
Posted By Peter Bentley
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Here's an interview by email with a journalist, in 2005.
- On a very general level speaking, why biomimetics? Can
nature do a
better job than humans engineers, or can nature do something that
human engineers can't? Or is there some other reason?
The answer to both questions is yes and no. Engineers are much better
than nature for certain applications, and they can do things nature
can't do (like design rockets to take us into space). But nature is
packed full of trillions of intricate designs, from the molecular
structure of a virus, to the eye of an eagle, to the elegant symbiosis
of a rain-forest. There's a lot of designs to learn from, and also the
processes that produce those designs can teach us a great deal. Nature
already has nanotechnology in the form of DNA, proteins and cells.
Nature has technology that adapts to new situations and environments,
self-replicates, builds itself, repairs itself and designs itself.
Nature also has some of the most complex designs in the universe - like
the human brain or immune system. These are all features that we would
love our technology to have, but we can't do any of them. Yet.
- Do you think biomimetics if often the best approach? Or is it
only
applicable to certain specific areas?
I think you must require some of those capabilities I list above. If
you don't want adaptability, self-repair, or a massively complex design
that works, then you may find that an engineer is better able to create
a cheap and quick solution.
- What do you think the prevalence of biomimetics in the
future will
be, especially regarding biomimetic machines?
I think the two areas that are most important are: (1) applications
where complexity needs to be managed better, and (2) applications where
coping with the unexpected is important.
An example of the first area is ubiquitous computing - in a few years
we will have computers in *everything* and they'll all be talking to
each other. If we don't learn how to do this, then when you walk into a
new building you may find your glasses crash, your phone malfunctions
and the elevators stop working for you - all the computers shouting at
each other will cause chaos around you. Adding security to such systems
will also be very important. An example of the second area is any
safety-critical system, from air-traffic control to car engine
management. Obviously we'd prefer these systems to adapt and cope with
unexpected situations such as damage or unforeseen environmental
conditions.
A classic example of both areas combined is autonomous robotics - if
you send a robot to Mars, you ideally want a complex system capable of
coping in new environments.
Once these kinds of systems are perfected, we might one day see
consumer electronics with similar capabilities - televisions that
repair themselves. But that won't be for a while (especially since
people make money from repairing or replacing TVs).
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June 16, 2008 5:01 PM
Posted By Peter Bentley
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In 2003 I was invited to give a keynote talk at Ars Electronica. The theme that year was
"Code:The
Language of our Time" and I discovered to my surprise that the talk was printed up and
published
with me listed as an author:
http://www.amazon.com/Ars-Electronica-2003-Code-Language/dp/3775713565
I forget how coherent I was in the talk, but while I was there I was interviewed for
Austrian
radio. Listening again some five years later I'm pleased to say I still agree with myself,
although
I'm slightly dismayed that all the research I describe in the EDBC, CES and OGFC books has
not
progessed us much further in this area. You can listen for yourself by clicking
here.
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